Wormwood isn't the only thing that likes the trees' company, as Sea Strider Spiders hang from Nests above the water. Grass Gators spawn from Great Tree Trunks, and can even be seen falling from the canopy from time to time. What were they doing up there? Their behavior is similar to Koalephants, running from the player until hit by them. They're aggressive to Rockjaws however, and will chase them away from the Waterlogged haven, doing 50 damage a hit. Upon death Grass Gators drop seven Leafy Meat.
And, please keep in mind, this is not even remotely a definitive list. Most characters have strengths and weaknesses, just like most players. Some of you may absolutely love playing as one character with their strengths fitting perfectly into your playstyle, while others may find that character completely and utterly useless. My best advice would be to try each character out a couple of times and give each of them a legitimate chance to surprise you. Figure out what works best for you, and above all, have a good time experiment
An ugly fish uncommonly found in Coastal waters, but if you sail out a little, they're more common in the Swell biome. It's the biggest fish available along the Coast and drops a Fish Steak, which counts as 0.5 x Meat and 1 x Fish in a Crock
Wolfgang starts with a higher maximum Hunger than most other characters, and for good reason. The fuller Wolfgang is, the more damage he's going to do, the faster he's going to move, and the more Health he's going to have. The lower the hunger, the opposite the effect, until he's much less useful than other charact
The Don't Starve Together __ map can sometimes be scant of resources (or hard to find), so the easiest way to make sure players have enough resources is to plant more. Whether it's Grass, Twigs, or Trees, these resources need to be replanted — otherwise, they'll be very difficult to find. Replanting or keeping farms of these resources near base camp is an excellent way to keep these vital and common ingredients close at hand, especially for a team . It ensures a supply for when the demand is th
Division of labor is essential to surviving as a team. When everyone collects food there will be no one left to defend the camp when monsters attack. Tasks need to be split up. There are many facets of the game to consider when dividing tasks: food collection, defensive buildings and weapons, farming, science and technology, and combat, just to name a few. One player cannot handle one (much less several) of these tasks without risking the game. Therefore dividing up the day-to-day tasks is an efficient strategy for maximum resources and survi
It's demon time. Wortox's life revolves around consuming souls. Souls will heal his hunger and health at the cost of some sanity. Souls are dropped by every mob and character except Wx78, what with being a robot and fps Games Maps all. Wortox can also expel souls on his own to heal himself or his friends. This is a management character where you'll have to watch your sanity that goes down every time you consume souls, even though you have to consume t
They say to "keep your friends close and your enemies closer" and in Don't Starve Together this motto stands true. The intimidating Beefalo can be a combat menace when provoked. But when interacted with peacefully or even tamed, these beasts can be a real help. A smart strategy is to have a clear route to Beefalo settlements for a base camp. Not only can these creatures become a steed to ride on, but they will fight nearby monsters, eliminating a lot of combat for players. When Spring hits, steer well clear though, as Beefalo go through mating cycles. They become very territorial and downright aggressive, a tell tale sign of which is their red read e
But with mods like adding various resources or making it so that all players are visible on the map, who wouldn't want to play with them? Like the multiplayer visibility on the map, mods can be extremely useful for team-based strategy. Without these, the game can be a lot more diffic
Wormwood is a very cute plant creature. Whose pros and cons revolve around plants. He is friendly with plant-based mobs and will lose sanity if plants are killed around him, like teammates harvesting and eating crops. Food will only fill his stomach and not his health but that can be made up for in the fact that he can craft special things for heal
This is more than a cosmetic change, as the currents push and pull the player as well as creatures and objects like boats. In fact, the author of this mod even made it so that ocean mobs like squid and fish actively seek out these currents to ride them in a very immersive touch that makes this addition feel like part of the game's vanilla experie
Don't Starve is an incredibly unique survival game rife with a stunning amount of depth. Ever since its release in 2013, the game has been highly-regarded for its art-style and crushingly-unforgiving gameplay. There's a ludicrous amount of depth here that the only way to understand is to play the g